I applied through an employee referral. The process took 6 months. I interviewed at Riot Games
Interview
Really cared about my design process and wanted to ensure I could have deep conversations about game design. A lot of the interview was also about how I felt about the company philosophies which I felt was actually very genuine.
Interview questions [1]
Question 1
We solved/constructed gameplay solutions to problems we decided on together.
I applied online. The process took 1 week. I interviewed at Riot Games in Jun 2012
Interview
After a couple of pre-screening calls, both of which excited me about the company culture (very people-oriented both internally and externally), I went in for a multi-part panel interview process. There were several small groups, as well as a lunch break. Overall the questioning was tough but fair. You can really tell folks get coached internally for hiring, since their questions tend to follow the formula "describe a time that (x) happened", the answer to which would be a lead in to a discussion about a technique or personality trait. They played it very poker face the whole time, so it wasn't always easy to gauge the temperature of the room. Overall, a nerve-wracking but positive experience. Also, they've got really nice offices.
Interview questions [1]
Question 1
Describe a time when you had to compromise in your previous job.
during the behavioral phone call, it was mostly recruiter explaining what the internship is and what the experience at riot is like they asked about past internship experience and what i learned from it
I applied through a recruiter. The process took 3 months. I interviewed at Riot Games
Interview
Contacted by recruiter on LinkedIn. Process took 4 months partially due to the holidays slowing things down. A couple phone calls with the recruiter. Two phone interviews with members of the team. Then a full day of in person interviews followed by two more phone interviews.
Interview questions [2]
Question 1
What were your most successful and least successful projects.