This is why the animation industry has a bad reputation
Pros
Some genuinely talented and friendly colleagues. Decent portfolio pieces and recognizable titles/IPs on the resume if you can survive it. That's about it.
Cons
This is not a studio, it's a garment-factory sweatshop wearing an animation studio's clothes. Regular 18 hour days are treated as normal, not exceptional. Weekend work is expected with zero notice and zero real compensation. Overtime is either unpaid outright or gets waved away as "your skill issue, not the schedule's fault" — even when the deadline was unrealistic from the day the project was scheduled. Management stacks projects back to back with no buffer, no proper pre-production planning, and no respect for the actual time art takes to do well. There is no work-life balance conversation to be had because there is no life period, only work. People get contacted on approved leave because everything is suddenly an emergency. Reviews and raises are delayed for months, sometimes indefinitely. There is no investment in training or building people up, just an expectation that you already know everything and can be endlessly squeezed. The recognizable titles on the credits list exist because of the artists grinding themselves into the ground, not because of any actual production planning or leadership competence. Studios like this are the reason the wider industry has a reputation problem, treating skilled creative labor like disposable factory output instead of a craft worth protecting. Watch for suspiciously polished 5 star reviews here too, they read like they were requested by management rather than left voluntarily by staff.