Pros
Ground floor staff are some of the nicest you could ever hope to work with. Games tend to take about three months to develop so by the time you start getting bored of it it is time to move onto the next.
Cons
The Birmingham office suffers from serious staff morale issues which has resulted in a very very high turn over of staff. Attempts at fixing only make things worse as the true underlying issues are too deep to be fixed without serious effort that they are not prepared to invest in. It very much feels like it has gone passed the point of no return. Members of staff are treated like resources that are constantly moved from one unfinished project to the next. They are not treated like the highly skilled professionals they are. Deadlines are created that cannot be met without late night and weekend work from day one. There is no concern for you losing out on your family time as they have a work first, family last attitude. Games designs are constantly changed and you are expected to adapt with no consideration to the impact it has on your time scale. If you are behind schedule then the management want you to "feel their pain" when they have to communicate the delay with customers. If you do manage to hit your deadline you are awarded with a hollow pat on the back in the form of a gold star with your name on it for all to see in the kitchen. However it has been quite apparent that more and more development work is being outsourced to a much smaller and cheaper team in Portugal. This is creating quite an unrest in the office as it is seen as a sign of things to come.