Very Disorganized - Content Developer GameSalad Employee Review

2.0
6 May 2019
Recommend
CEO approval
Business outlook

Pros

Was able to create what I wanted independently

Cons

Didn't really have anyone to report to when I started, then when they hired a manager, they didn't seem to understand the content very well, and implemented outdated and inefficient processes

Explore other reviews about GameSalad

5.0
8 Nov 2018
Recommend
CEO approval
Business outlook

Pros

-the PEOPLE: everyone at the company is hardworking and fun to work with. -company has a very noble mission of providing equitable access to computer science education to ALL students. My sense of purpose is much stronger working in this role compared to many other companies I've worked for. -your opinion matters. You feel like your work & ideas contribute to company growth. -High level of Autonomy & Flexibility for reps (executive management's focuses more on accountability of hitting pipeline & sales revenue goals)

Cons

-start up environment so having the ability to "wear many hats" is a must -long sales cycles, but if you can successfully navigate complex organizations then you will do well here and be greatly rewarded.

2.0
22 Mar 2014
Anonymous employee
Recommend
CEO approval
Business outlook

Pros

I worked at GameSalad for nearly 3 years. It was a great job, with great people. Hours were good, pay was good, benefits were good. However... see "cons".

Cons

The CEO is poison. All he cares about is flipping the company. He was only brought on because he did it once before, but it's obvious he has no clue about the games industry, the tools industry, or the education industry, and that he's floundering and destroying the company in the process. The company has no financial vision and no clear route to revenue. They've gone through 5+ business models (and that's being conservative). There was a LOT of infighting at the top until the CEO basically fired or forced out everyone, including two founders, the COO, the CTO, and most of the directors and production staff. There were two surprise rounds of layoffs, and then basically most of the decent employees left after that.

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