Good stepping stone, laughably non-human centered - Consultant Doblin Employee Review

3.0
23 Nov 2021
Recommend
CEO approval
Business outlook

Pros

- Learnt a lot about 1-2 very specific research methods (Doblin chiefly uses in-depth interviews and observations) - Get to work on a range of different clients (retail, healthcare, energy) - Get to work on a range of different problems (new product development, ecommerce footprint, service design) - Learnt a lot about driving my own career, personal planning, project planning that have helped me a lot in my next job

Cons

- Zero use of data or quantitative insights - Horrible work life balance, especially when you take into account how little you are being paid and how much you are expected to travel - Horrible senior leadership who are terrifyingly cruel to juniors. They don't look after high achievers or poor performers alike and it creates a competitive, dog eat dog mindset amongst juniors too. If you're looking to work at Doblin, make sure you find the kindest SM or Partner in your region and focus on doing good work for them and getting re-staffed with them. It's the safest way of surviving there.

Explore other reviews about Doblin

5.0
29 Jun 2021
Anonymous employee
Recommend
CEO approval
Business outlook

Pros

Love the methodology, freedom, and opened my eyes in my career

Cons

Still consulting so lots of short term projects and traveling

2.0
28 Jan 2019
Recommend
CEO approval
Business outlook

Pros

- Doblin’s projects, budgets and clients are of a very high caliber and have the potential to result in great work. I’ve never had opportunities such as these to work on projects that truly have a global and meaningful impact. - Huge opportunity for designers to learn a more strategy focused approach - Amazing opportunities to collaborate with other areas of Deloitte in cross-functions deliveries (and I’ve seen these do well), and learn cross-functional skills in the process

Cons

- No culture or community (we don’t have any space, time, budget or commitment to create a community. Most people work remotely Mon-Thurs and from home in Fri) - ~70% travel (this is often BAU travel 3-4 days a week regardless of any real need for relocation) - Hours range from project to project but when travelling most people work 9am till midnight with 1-2 hours for dinner - No room for progressive or innovative thinking due to under-scoping of time and resources on projects. The project sweat-shop model is not conducive to creating good, innovative human centred design work

4
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