I applied online. The process took 2 months. I interviewed at Ubisoft in May 2020
Interview
Due the COVID things changed a little
1 - Some questions online, letter motivation + portfolio
2 - 6 questions related to my field and doing a video for each
3 - Interview with HR and Designer of the field + USE CASE 6 questions (NDA) (1h30m for case study + 1h30m for questions)
4 - Test with other people and the producer interview
Interview questions [1]
Question 1
- Tell me more about yourself
- Tell me about your workflow
- Why you want to integrate in the video game industry
- Questions about the case study and your answers
- Have you played those games?
P.S : Not so many questions...
I applied online. The process took 2 months. I interviewed at Ubisoft in Mar 2023
Interview
I had my interview with the hr. The interviewer was pretty nice but there seemed to be some lack of communication between departments and some details sounded a bit messy. I'm waiting for the next stage.
Lettera di candidatura con qualche domanda, il problema vero è che non ti scrivono più e non ti inviano nessun feedback. Il programma però è ancora aperto, chissà forse avrò notizie.
Interview questions [1]
Question 1
Come coordinare la gestione di un gioco?
Cosa rende un videogioco di successo?
I applied online. The process took 3 months. I interviewed at Ubisoft (Helsinki, Southern Finland) in Mar 2022
Interview
En 2022 actualizaron un poco el programa, ahora hay un primer examen tipo test muy corto para filtrar y, si lo pasas, te redireccionan a un estudio concreto que tu elijas (de los que haya ese año) para hacer ya sólo con ellos el examen grande y la entrevista, y competir por la plaza.
Interview questions [1]
Question 1
Conceptos de C++, álgebra y programación en general.
(Funcionalidades modernas de C++, tipos de datos, constructores/destructores virtuales, recursividad, explicar que hace un fragmento de código, espacios vectoriales...)
No es imposible, pero tampoco es como para ir sin pegarle un buen repaso el día antes.