As part of the process you are given a build of a game and given the task of testing it and reporting bugs. The high level overview of the game systems alone is 9 pages. This is not a small game. Just playing to get familiar with all it's features would take you more than a day. And one of the systems alone would take you days to properly test.
At the same time the task doesn't give commit to giving you a defined limited scope? Can you focus on one specific system and test it thoroughly in a reasonable time? - No you should test the whole thing and report bugs from every possible place:
Excepts from the task:
"Prepare a Test Report detailing all discovered issues and present it in a manner that showcases the most amount of valuable information."
"More weight is placed on a variety of bugs from all areas of the game and how they’re reported than the overall number of bugs"
So you don't need to report a loooot of bugs... But, You'll just need to possibly play hours and hours to get enough overviews of the whole game so you could get find one or two bigger bugs from each section.
Lets see how much the company is expecting you to spend on this "task":
"Duration:
A total of 5 days. The tester can choose how to spend the time, there is no required amount of testing per day.
Example: Use 3 days to play the game and gather information and 2 days to work on the report and the additional task."
The added caveat of "no required amount of testing per day" is cute. So you can get away with not putting in 5 whole work days for this task? You might not need to spend 40 hours it?
Because make no mistake - you have to install the game, read the instruction, play through the whole of it to get familiar with everything, hunt for bugs, try to figure out when the specifics of exactly when a issue is reproduced (which can take a lot of time), then write them down as bugs (which can sometimes take more time than finding bugs) and gather them together in a report. And then that's not enough - you also have to either create a regression suite for one section or write a smoke test suite for the whole game something which could take an hour or more by itself.
Overall I don't see how you could complete what is asked of you in this task under 10 hours. They weren't kidding when they suggested taking multiple days.
And lets be clear - no task which just exists to test your abilities should take multiple day to complete. In fact there is no reason for any of these to take more than two hours. That is plenty to see how well you can comprehend requirements, find and write bugs, write test cases, prioritize tasks etc.
With anything more than a few hours you are just doing uncompensated labour for a company. And in the case of Snapshot Games it is way more than just a few hours. (And just because your work on this task would not benefit the company doesn't make it not labour. It just means that they are making you work for no good reason).
And what does it say for the company as employers if they want you to do unpaid work when you are not even employed. Or what does it say about the unreasonable deadlines they would give you which you'll need to crunch extra hours just to meet.
It's clearly that with task they are not just looking for capable QAs, but for people who don't value their own work and value. And possibly people who are not currently employed or studying who would have the disposable time to properly do this "task".