After completing a lengthy questionnaire and design document, I made it to the interview round. The interview was 2 hours long over the phone with three very experienced industry professionals (around 15 years of experience each). They went over my design choices from the document, but the majority of the interview consisted of them asking me to design game mechanics on the spot. They would provide a scenario or give limitations, and then ask me to create something that was *ideally* original, balanced, and most importantly, fun. It was pretty nerve-wracking to have to answer so many challenging questions while being critiqued by several incredibly experienced industry professionals, but I really appreciated the format of the interview, and I liked everyone who interviewed me.