Pros
- Employee culture is a definitive priority at VVS
- Opportunity to work in indie gaming where getting under the hood is encouraged and really facilitated
- Inclusive from a DEI perspective, lots of ERGs to plug into
- No shortage of opportunities for employees to gather
Cons
On paper, VVS is very forward with being invested in its employees and being culture-centric and providing resources and opportunities to develop solid working relationships - but also defaults to the toxic gaming industry swing of hiring a bunch of full-time roles for contracted projects, only to be constantly hiring/laying off instead of re-allocating employees appropriately to studio needs. It's a very myopic business management strategy that is also a result of the founder, Sean Vesce, being completely preoccupied with launching an entire second company, Live Aware Labs, and not being fully present to the needs of Very Very Spaceship: being slow to respond to critical team requests/asks, inconsistent with budgeting/approvals, and plainly not available when needed. Every problem with the company stems from that normalized short-sighted and chaotic leadership strategy.