Pros
Creatively exciting, and extremely passionate, lovely people on the game teams. Unlimited PTO -- in theory.
Cons
That's pretty much where the pros stop. Once you start interacting past a certain level of management, you find that your complaints are no longer listened to and you can feel all too many corporate hands sticking themselves into your work. You find that if they don't like your questions, they will try to replace you rather than answer tough management and organizational problems. When you ask for guidance, they ignore you for months on end. They have no larger direction and it clearly, painfully shows. They're trying to manage so many different studios developing different games, transferring people among them as they please. And, again at the management level, you have so many glory-seekers. People who want to touch a project, just to say that they worked on it. And it shows so very deeply in the product. When they do have passionate people, they're ignored or overshadowed or treated quite poorly. It fosters an environment where it pays for you to stop caring about the work you do, because, no matter what you do, someone will take over it, someone will do something to contradict it, someone will take credit for it, etc-- and you will never see your hard work matter. As much as I deeply loved moments of working here, I hated others just as deeply, if not more. It is not a good place for mental well-being.