Naughty Dog Game Designer interview questions
Updated 8 Feb 2020
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Anonymous Interview Candidate
I applied online. I interviewed at Naughty Dog in Feb 2019
Applied online after talking to a recruiter at a college job fair. Set up technical phone interview with a member of the design team. Went through questions for an hour, interviewer was good at clarifying and guiding through the questions.
- How do you find a vector given any two points?
- What does it mean to normalize a vector and what are some applications for making games?
- A player cannot move up a slope with an angle > 45 degrees, how do you check if the slope is too steep?
- What is the difference between event-driven programming and polling?
- What is a state machine and how are they used in games?
- What is the most technically complex thing you've ever scripted?